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Post by Ector Symir on Oct 1, 2008 16:09:01 GMT
I don't know if there is any point in rolling Knowledge: Warfare now the battle has started, but what the heck -
Roll(1d20)+8: 13,+8 Total:21
I imagine Ector already knows everything he needs to about killing Drakkarim though.
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Zohar
Hardened Gamer
Is Mr. Handy
Posts: 453
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Post by Zohar on Oct 1, 2008 23:10:36 GMT
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Post by Erelody on Oct 2, 2008 1:06:19 GMT
Knowledge (Geography) Roll
Roll(1d20)+9 9+9=18
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Post by Jynx on Oct 2, 2008 3:30:44 GMT
Knowledge (Religion): 14 + 6 = 20
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Post by Ector Symir on Oct 2, 2008 6:41:27 GMT
Full attack (+16/+11)
To hit: Roll(1d20)+16: 9,+16 Total:25
Damage: Roll(1d8)+8: 5,+8 Total:13
To hit: Roll(1d20)+11: 2,+11 Total:13
Damage: Roll(1d8)+8: 6,+8 Total:14
Damn, that was a bad roll on the second blow. The Drakkar probably survived, so will not take a 5-foot step unless someone else finishes him, in which case I will try to engage another target.
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Post by Altor "Al" Cloudscraper on Oct 2, 2008 18:23:38 GMT
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Zohar
Hardened Gamer
Is Mr. Handy
Posts: 453
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Post by Zohar on Oct 2, 2008 18:50:36 GMT
Zohar is doing a full attack on the Drakkarim swordsmen. If he takes down one target he'll proceed to the next, using his 5-foot step if necessary but remaining within 5 feet of Sir Ector to keep the formation bonus. His AC should be 18 now, as he gets his DEX bonus back. I could get it up to 24 by fighting defensively, but I'd rather improve my chances of taking these guys down as fast as possible. I got some pretty good attack rolls for the most part, but my damage rolls weren't so hot - unless my critical threat actually holds up, but I'm not holding my breath. Full attack with two scimitars, twice each (1d20+15=20, 1d20+14=28, 1d20+10=29, 1d20+9=13) Crit confirm roll for second attack with Sirocco (1d20+10=15) Damage from three hits, first and third with Sirocco and second and fourth with superior scimitar - I'm pretty sure the fourth one misses (1d6+5=6, 1d6+4=6, 1d6+5=7, 1d6+4=5) Extra critical damage for second hit with Sirocco (if crit is confirmed, which I doubt) (1d6+5=11)(This would produce a total of 18 damage with that third attack)
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Post by Ector Symir on Oct 3, 2008 7:50:27 GMT
Another full attack this round. Rolls to hit (+16/+11), targeting the same Drakkar as in the previous round.
Roll(1d20)+16: 13,+16 Total:29
Roll(1d20)+11: 13,+11 Total:24
Damage rolls (same order):
Roll(1d8)+8: 3,+8 Total:11
Roll(1d8)+8: 8,+8 Total:16
Right, that Drakkar should definitely be dead now. Zohar should easily finish his current target this round also, leaving just two Drakkar swordsmen. If it is possible without breaking formation, Ector will take a five-foot step to engage another Drakkar, otherwise I will let them come to us.
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Post by Maerin on Oct 3, 2008 17:03:49 GMT
Right now, five-foot step options that present themselves, assuming you cut down the wounded Drakkar:
A. take a five-foot step foward to step within the first rank of the Drakkar to reach the archers behind
B. take a five-foot sidestep to try and pull the Drakkar formation in half between you and Zohar
C. take a five-foot step retire back towards Alba.
Only B will result in a lose of the Defensive Formation unless Zohar elects to also step in some fashion away from Ector or opposite the direction Ector chooses.
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Post by Ector Symir on Oct 3, 2008 18:29:42 GMT
Option 'A' sounds like the best choice to me.
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Post by Altor "Al" Cloudscraper on Oct 3, 2008 19:54:07 GMT
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Zohar
Hardened Gamer
Is Mr. Handy
Posts: 453
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Post by Zohar on Oct 3, 2008 20:41:18 GMT
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Post by Jynx on Oct 4, 2008 4:23:18 GMT
Bluff: 16 + 11 = 27
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Post by Ector Symir on Oct 4, 2008 10:10:14 GMT
Full attack.
To hit
Roll(1d20)+16: 17,+16 Total:33
Roll(1d20)+11: 2,+11 Total:13
Damage
Roll(1d8)+8: 6,+8 Total:14
Roll(1d8)+8: 8,+8 Total:16
Gah. Another 2 on the second roll to hit. It would have done full damage too. The dice roller owes me a couple of crits. At least the first hit should drop another Drakkar - the one with the noisy helmet, assuming this will not break our formation.
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Zohar
Hardened Gamer
Is Mr. Handy
Posts: 453
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Post by Zohar on Oct 4, 2008 17:41:28 GMT
It's a good thing we've got immunity to flanking while we're in a defensive formation. Alba would gain the benefits too if he advances and stays within 5 feet of Sir Ector. Zohar took out both of the first rank Drakkarim who had been attacking him, and the ones in the second rank are slower, so I decided to press the attack in the hopes of bringing one of them down fast rather than fight defensively. It turns out with my crappy rolling that I needn't have bothered. I even got a natural 1 on my first attack, and the third and fourth will miss for certain, so I only rolled damage on the second attack, which was itself low. Full attack on Drakkarim with two scimitars again, twice each (1d20+15=16, 1d20+14=25, 1d20+10=14, 1d20+9=12) Damage from attack #2 (1d6+4=6)
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