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Post by crymson on Nov 2, 2008 10:59:02 GMT
Can Randal create a magical light so the party can see where they are going? I'll say yes: it'll cost you 2 Willpower, and last ten minutes.
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Sun Snake
Seasoned Player
Is Beowuuf
Kai Lord
Posts: 67
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Post by Sun Snake on Nov 2, 2008 11:42:46 GMT
Sir Callum will be rushing towards the sound of the screams
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Post by Randal Sarryn on Nov 3, 2008 12:02:38 GMT
Another question about WILLPOWER - when can I expect to get more of it? I take it there is no upper limit (as per Grey Star) and I will get a certain amount of it each day? If we establish a ruling on this I can take responsibility for updating my WILLPOWER score without having to be prompted.
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Post by Dirk Hellhammer on Nov 4, 2008 17:19:10 GMT
Ok, Q regarding our current light situation. No-one has any light sources, from what I can see on everyone character sheets. So we need to make some. Now, some questions.
1. are there any trees around? 2. can Dirk use some gunshot to set some alight?
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Sun Snake
Seasoned Player
Is Beowuuf
Kai Lord
Posts: 67
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Post by Sun Snake on Nov 4, 2008 19:11:17 GMT
Well, it's either that or drain our mage of Willpower - Sir Callum will not want to wait and allow people to die just to make some torches if we have a viable light source though! So if the rest of you stick around, SC will either pull Randal along with him or head off himself! Mad, mad bugger... Edit: Oops, just read the next bit. Hmm, I guess we do need to stop and make torches - but hurry! Is there cloud cover or can we see well enough in the moonlight?
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Post by crymson on Nov 6, 2008 8:42:06 GMT
You can see reasonably well, and there are plenty if trees around.
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Post by Dirk Hellhammer on Nov 6, 2008 20:29:36 GMT
Well if we can see reasonably well, theres no need for extra light. And since the sun is coming up rather than down, Id rather not waste the shot etc on making a torch that could only last 10 minutes, if that.
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Post by Callum Darmoon on Nov 11, 2008 20:28:13 GMT
Sorry for the delay! Right, it might not be the most adviseable thing to do, but unless someone's gunna stop the knight with better medical advice, that beam's moving! Basic roll for moving the beam (1d10=6)
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Post by Lukav Nourabi on Nov 12, 2008 2:16:37 GMT
Ooh - okay, I'll roll to assist. Roll = 1Hmm - that'll be me sitting on the beam making it even heavier then.
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Sun Snake
Seasoned Player
Is Beowuuf
Kai Lord
Posts: 67
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Post by Sun Snake on Nov 12, 2008 7:18:05 GMT
"I'm acting as a pivot!"
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Post by Randal Sarryn on Nov 12, 2008 7:52:07 GMT
I wasn't sure if I'd need a roll to assist another PC in their actions - I'm still not sure. but here's a roll, just in case. It's a 3.
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Post by Lukav Nourabi on Nov 17, 2008 17:50:31 GMT
It doesn't look like I'm the only one - we seem to have ground to a halt a bit in both games - but I'm not likely to be posting frequently for the rest of the month. I'm away a bit and we're kind of stretched at work at the moment.
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Post by Ector Symir on Dec 18, 2008 12:47:53 GMT
Well, it's been over a month since we had any sort of update. A case of "Rocks fall, everyone dies"?
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Sun Snake
Seasoned Player
Is Beowuuf
Kai Lord
Posts: 67
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Post by Sun Snake on Dec 18, 2008 23:44:33 GMT
I guess so A more improtant question would be 'what insane person gave you staff power'
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Post by Ector Symir on Dec 19, 2008 0:29:23 GMT
Read Frankenstein to learn what happens when you create a monster.
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