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Post by Altor "Al" Cloudscraper on Jul 29, 2008 14:50:39 GMT
I have my quarterstaff right now, which I will use as a prod when moving about, but right now Alba's goals are simple, find his countryman (sorry rest of group, just made sense to find the co-national first, nothing personal!), find the rest of the group, re-org, figure out what is going on, make sure Queeny is safe.
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Post by Jynx on Jul 29, 2008 18:37:25 GMT
Hey guys I'll be going on a trip with my family to visit family. For most of the trip I'll be able to connect to the internet... but there might be some places where that might not be possible. I'm leaving tomorrow and might be gone for about 1 1/2 or 2 weeks. I will do everything in my power to not miss any posts.
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Post by Karstan on Jul 29, 2008 20:07:05 GMT
Have a pleasant trip.
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Post by Maerin on Jul 30, 2008 0:10:16 GMT
Gah, if only I'd decided to stay on the ground! I'd have saved the queen, defeated the bad guy and got the girl by now. But no, I'm stranded at the top of a flight of steps. Not very heroic. I have to admit, I winced when you said you were going to take position up on the wall. How high is the wall, anyway? I haven't totally ruled out jumping yet. Surely there's a conveniently-placed haywain. Between 25 and 30 feet above the interior courtyard, based on your recollection pre-explosion. Not so fun to either fall or jump. And no, you do not remember any cinematically appropriate places to land unharmed.
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Post by Altor "Al" Cloudscraper on Jul 30, 2008 20:21:21 GMT
Hey dudes Flying out to Scotland tonight, should not impact upon my ability to post tomorrow, but just to let you all know it will be in Scottish, not Ontario, time that I will be posting. Maerin, if I miss the 24 mark, please be kind! Alba
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Post by Maerin on Jul 30, 2008 23:48:57 GMT
Well, the interaction with the guards probably will not prove at all fruitful, but that seems the worst of your risk at the moment. Have a good flight.
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Post by Ector Symir on Jul 31, 2008 9:58:15 GMT
If the rest of the day is to pass "offscreen" I guess we can assume Ector gets the chance to share his analysis of the explosion with the other players.
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Post by Maerin on Jul 31, 2008 23:10:14 GMT
Well, it's night so there is not that much "day" left in the day. Of course, if people really want to stay up all night comparing notes and then brainstorming possibilities, you certainly can choose to do so.
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Post by Altor "Al" Cloudscraper on Aug 1, 2008 8:30:57 GMT
How is experience working in this game?
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Post by Ector Symir on Aug 1, 2008 9:52:45 GMT
I had imagined we were just going to be levelling up when instructed to do so, but my guess now is that we all started with 28,000 XP (the minimum for level 8) and now have 30,000.
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Post by Maerin on Aug 1, 2008 16:51:32 GMT
My preference is to give experience on an incremental and ongoing basis so you all have a sense of progression and reward in and from the game. It has been my experience in past play-by-post games that not doing so just results in players wondering if they ever are going to level up at all (and to be bluntly honest, I have seen not a few online GMs justify that fear by completely forgetting to ever hand out experience at all). Ector is correct. Everyone started with 28,000 experience and now have 30,000.
As for the timing, I will generally hand out experience at fixed plot points, so as to avoid the situation of someone having to deal with a level-up issue in the middle of combat or some other relatively active scene where the game-mechanic distraction would prove unwelcome.
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Post by Ector Symir on Aug 1, 2008 17:51:53 GMT
While we're (kinda) discussing levelling, I noticed last night that the Knight of the Shield class (infantry spec) description in S+P 33 states that a level 15 knight can enter a state of battle fury a number of times per day equal to their Wisdom modifier. Surely that can't be right? While it likely won't matter for Ector (surely the game won't be THAT long) if he did achieve level 15 he would be able to use battle fury -1 times a day. Perhaps he'll fall asleep in battle instead. Using the STR or CON modifier makes a lot more sense to me, since it's a purely physical ability and knights of the shield have no other reason to worry about their Wisdom score.
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Post by Maerin on Aug 1, 2008 19:06:28 GMT
Maerin chuckles. Actually, there is a certain amount of sense to it.
First of all, in all such class ability cases, the minimum is generally 1, irrespective of negative bonuses or the like. If that is not stated explicitly in the S&P rules (and I am not surprised), you may assume such is the case for this game.
Second, neither Strength nor Constitution really measure a character's force of will and discipline, and both of those characteristics would naturally factor into a knight's "battle rage" (as contrasted with, say, that of a barbarian or animal/monster). That being the case, I could perceive roughly equivalent arguements for it being based on either the Wisdom modifier or the Charisma modifier and will give some thought to that. Since level 15 is, at best, quite a while out yet and may or may not prove a factor in this game, I will hold off on any firm ruling on it for the time being.
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Post by Ector Symir on Aug 1, 2008 19:20:13 GMT
I'm starting to think I should have taken archery instead. Oh well...
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Post by Altor "Al" Cloudscraper on Aug 1, 2008 19:26:47 GMT
Nah, each group needs someone who is an expert in the ancient art of brute force and ignorance! "What, no one with the lockpicking ability in the group? No problem, let me open the door for you!"
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